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So I "found" a copy of DnD 4E. Initial impressions to follow, as bullet-points:
-Long overdue change to alignment regarding world balance. I can’t help but think that everything was greatly oversimplified. More than before, I mean. Still, that might be a good thing; that it doesn't try to cover everything means that more people won't expect to... well... cover everything.
-Loving the advancement system. Should help me resist the urge to throw more XP at the party than what is recommended.
-I'm not bothered so much by the separation of the elves, rather what it signifies for the environs. Why are forests and magic forests separate entities? I guess “normal” forests could have a different flavor of magic than “magic” forests. Eh. We’ll see.
-The interpretation of the tieflings is a lot like a demon race I thought about a while ago, with a DND-appropriate backstory.
-The concept of activated Powers reminds me a lot of Exalted Charms. Especially the silly names (not quite as silly as Exalted though)
Last I checked, there were still discount core-sets still around at Amazon; maybe I'll pick one up.
-Long overdue change to alignment regarding world balance. I can’t help but think that everything was greatly oversimplified. More than before, I mean. Still, that might be a good thing; that it doesn't try to cover everything means that more people won't expect to... well... cover everything.
-Loving the advancement system. Should help me resist the urge to throw more XP at the party than what is recommended.
-I'm not bothered so much by the separation of the elves, rather what it signifies for the environs. Why are forests and magic forests separate entities? I guess “normal” forests could have a different flavor of magic than “magic” forests. Eh. We’ll see.
-The interpretation of the tieflings is a lot like a demon race I thought about a while ago, with a DND-appropriate backstory.
-The concept of activated Powers reminds me a lot of Exalted Charms. Especially the silly names (not quite as silly as Exalted though)
Last I checked, there were still discount core-sets still around at Amazon; maybe I'll pick one up.
no subject
Date: 2008-06-16 10:27 am (UTC)The difference in environs, though, is mainly a planar one. Eladrin have a connection to the Feywild, the plane of faerie and life-energy, and the most powerful Eladrin still dwell there. If you wanted to plop Oberon or Titania into your game, they could easily be powerful Eladrin that dwell in the Feywild. On the material plane, your Galadriels and your Celeborns and your Elronds would all be examples of Eladrin-types (insofar as they all keep that otherworldly quality, and high magic nature), while Legolas would be a prime example of an Elf. Yes, Eladrin are more likely to be found near magic forests -that is to say, forests that are linked to the Feywild- but that itself isn't a major thematic difference between the two races.
I don't think they fleshed this out as well in the core books as they did in the preview materials, though; I think they're planning on saving a lot of it for their Manual of the Planes.
no subject
Date: 2008-06-16 10:52 pm (UTC)no subject
Date: 2008-06-16 11:10 pm (UTC)I don't think it's really that much of a downer to claim that while the forest near my house is touched by fey forces, that forest is still very much a "real" place -- mappable, measurable, razeable for the purpose of building a new castle if I really wanted -- and the true unbounded forest where the faeries actually live remains beyond the mushroom rings.
no subject
Date: 2008-06-17 12:26 am (UTC)